la gestion de l'économie en CSGO
Economy management est une partie très importante du jeu. Dès le premier tour elle-même, l'économie peut décider du jeu. Si vous continuez à obtenir dans chaque réinitialisation complète tour acheter, vous pourriez perte du jeu 16-3 ou 16-1 même. La plupart des jeux où les équipes perdent 16-3, ils continuent à obtenir remis à zéro après avoir remporté tous les tours complets d'achat, ce qui les oblige à l'éco deux tours et perdre le suivi à nouveau tour en raison de laquelle votre économie sera faible et vous ne pourrez pas faire les pleins et buys obtenir le régulièrement AWP.
L'économie CSGO offre $800 to each team on the game start which is used up in the first round known as Pistol round. Winning the pistol round is very advantageous as it gives you the foundation to win the following two rounds as the CT side economy will be too weak to have a good buy until round number 4 and vice versa. The 4th round is very important as if you’ve won the previous three rounds, you’ve the chance to build up your economy upon that. toutefois, if you lose the 4th round after winning previous three rounds. You still have good economy to get the full buys out with the AWP. The 4th round upon 3-0 up is known as the bonus round as you don’t have to invest too much with good economy already built up.
On the other hand, if you’ve lost pistol and the following two rounds, 4th round is important and if you win the 4th round, the 5th round is even more important. If you win the first round on your respective side and lose the followup round, your economy gets reseted, once reset, you get $1400 and you are totally broke. If you are able to stich some rounds, try to kill the other team as it will weaken their economy.
If your economy is in the $3000-$4000 range, you should either force buy if you know the opposition has a weak economy or you should pistol armor if you have good enough pistol skills. Deagle is the go to weapon in these rounds as it has the one shot headshot kill, hence you’ve the most chance to get the kills. Even if you don’t tend to win the round, you should try to kill the opponents and save some guns for the following round.
You should track how many opponents are killed every round as it will give you a rough idea how much money they might have for the next round. If two players survived in the last round, they must have to drop guns for their team mates. Également, they will not have the AWP for the following round.
The prize for winnig the round are as following first round loss money is $1400, second round is $1900, third round is $2400 and maximum loss is $3400.
Using SMG in anti-eco rounds, où vous savez que l'opposition est sur l'éco, vous pouvez ferme $600 sur chaque kill.
Gardez la trace de combien de joueurs sont morts, essayer de sauver des armes, jouer avec une armure de pistolet avec économie moyenne. GLHF!
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